|
|
|
Latest News
|
 |
|
| XChan a mediaFRESH finalist for Best Game! - Thursday, April 08, 2010 XChan has been named a finalist for Digital Alberta's mediaFRESH awards under the category "Best Game"! Winners will be announced at the mediaFRESH 2010 awards ceremony on Friday, April 30, 2010 in Calgary, Alberta. View the website here: http://www.mediafreshawards.com/ |
| New Demo Video - Wednesday, March 10, 2010 Here is our 2010 GDC Demo Video, this shows our new fighting engine utilizing the Unity3D platform.
|
| New XChans! - Thursday, March 04, 2010
We've made 4 new XChans! From left to right: Spitfire Chan, Scraps Chan, Sensei Chan, and Whacko Chan. Check em out in game at www.xchan.com |
| New Training Mode in XChan - Saturday, February 27, 2010 We have released a single player training mode in XChan! Battle through the A.I. enemies on Bambu Island and take on the overgrown Bambu Chan at the end. |
| Fight Night Begins! - Tuesday, February 02, 2010 Starting next week, Feb. 10th, we will be starting up double point Fight Night! It will be a weekly event throughout the beta where you can meet the Reckage Interactive team members online and engage in some XChan combat! It will take place every Wednesday at 7PM MST (starting next weds.) We will see you there!! |
| XChan Launch Party - Monday, February 01, 2010We had the XChan launch party to kick off the game's release onto the web, and we had alot of fun! There were some intense XChan battles, and some cool stuff handed out. Check out the slideshow for some pics from the event.
|
| XChan now online! - Thursday, January 21, 2010 You can now play XChan online! It is still rough around the edges and we are continuously working on bugs and improvements, so if you come across any issues, feel free to submit them to the forum. We ask for patience throughout the testing phase as we begin to clean things up. The leaderboard is also going through testing, so please understand that your records may be erased at any time. We will however carry over XP earned over each fight, and reward testers upon the full release. Finally, stay tuned for "Fight Night", where we will announce a specific time you can do battle with the XChan team members throughout the beta testing! XChan.com |
| Unite 2009 - Wednesday, November 04, 2009  With a switch to the Unity 3D engine we thought it would be a good idea to send Andrew and Garrett to the Unite 2009 conference in San Francisco. They've made it back in one piece and have lots of knowledge to share as we dive head first into Unity. |
| GDC Austin - Tuesday, September 29, 2009
Ray and Evan just got back from GDC Austin with lots of cool things for show and tell. I'll admit... the rest of us are a bit jealous ;)
|
| GDC Austin Video Demo - Sunday, September 13, 2009 |
| Intro Cinematic Prototype by Max - Tuesday, May 26, 2009 |
| New Team Members - Monday, May 25, 2009Here's an official welcoming for our two new and newest members at Reckage, Andrew and Max! Their gaming experience and education make them a valued asset to our team. Stay posted for an X Chan flash animation from Max. |
| Weekend Jam Session - Monday, April 27, 2009 We made it through our 4-day weekend Jam Session where we all got together to make a big push towards completing our playable demo for an Alpha-Release. Should be released by May 4th - nice work team! |
| Happy Easter - Thursday, April 16, 2009 |
| XChan site is Live - Tuesday, March 10, 2009Today we officially opened up our xchan site to the public, you can access it at:
www.xchan.com
|
| Reckage Interactive is now a Microsoft Bizspark Partner with our Network Partner GrowthWorks - Wednesday, February 18, 2009 |
| New team member Mel V - Thursday, February 12, 2009
We had our latest team member Mel V in the new office last week. Mel has some serious hardcore animation experience and is a welcome addition to the reckage crew!
 |
| Settling In - Saturday, February 07, 2009We have settled into our new digs. Modest but with all the comforts. Woo-hoo!
 |
| Moving out of the Cat Cave - Sunday, February 01, 2009Our basement company is growing up and we've finally moved to some office space. We called our old space the Cat Cave since we shared it with 3 cats. It was an ok space if you could stand the smell of the cats litter box, it also kept Evan at bay since he's highly allergic!
We say farewell to the cat cave and welcome our next chapter. Here's some pics of the cave:


|
| Reckage Site - Saturday, January 31, 2009Welcome to the Reckage Interactive site. Home of X-Chan, the MMO that takes you deep into the science and technology of 2D battles.
 |
|
|
|
|
|
|
|